Kristen Perry
Kristen Perry
Art Direction. Concept Art. 3D Modeling.
Seattle, United States

Summary

Art Direction. Concept Art. 3D Modeling. Mentoring.

Accomplished, lead artist and designer with 17+ years of experience solving art problems and creating fresh new visual language systems; shipping games of the highest aesthetic integrity through budgets ranging from modest to marvelous. Avid passion for designing compelling styles and content while identifying, streamlining and balancing the needs of an efficient production pipeline from beginning to beyond ship. Dedicated to working with cross-disciplined teams to create effective, forward-thinking games that everyone loves to play. Broad range of experience handling all aspects from game to merchandising.

Worked on a dozen AAA titles, thoroughly spanning the entire development process from pre-production to shipped final for 7 games.

Skills

Art DirectionConcept ArtConcept DesignCharacter DesignCharacter Modeling3D ModelingDigital PaintingDigital SculptingVector IllustrationIllustration

Software proficiency

Photoshop
Photoshop
Maya
Maya
ZBrush
ZBrush
TopoGun
TopoGun
xNormal
xNormal
Illustrator
Illustrator
InDesign
InDesign
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
NDO
NDO
Krita
Krita

Productions

    • Video Game
      Overwatch
    • Year
      2016
    • Role
      Freelance Character Artist
    • Company
      Blizzard Entertainment
    • Video Game
      Guild Wars 2
    • Year
      2012
    • Role
      Art Lead, Character Artist, Concept Artist
    • Company
      ArenaNet
    • Video Game
      Guild Wars: Eye of the North
    • Year
      2007
    • Role
      Character Artist, Concept Artist
    • Company
      ArenaNet
    • Video Game
      Guild Wars: Nightfall
    • Year
      2006
    • Role
      Character Artist, Concept Artist
    • Company
      ArenaNet
    • Video Game
      Guild Wars: Factions
    • Year
      2006
    • Role
      Character Artist, Concept Artist
    • Company
      ArenaNet
    • Video Game
      Team Fortress II
    • Year
      2007
    • Role
      Pre-Production Artist
    • Company
      VALVe
    • Video Game
      Day of Defeat: Source
    • Year
      2005
    • Role
      Artist
    • Company
      VALVe
    • Video Game
      Half-Life 2
    • Year
      2004
    • Role
      Artist
    • Company
      VALVe
    • Video Game
      Counter-Strike: Source
    • Year
      2004
    • Role
      Texture Artist, Concept Artist
    • Company
      VALVe